For my second year Object-Oriented Programming module, I created a clone of the popular mobile game Doodle Jump using C++ and the SFML library.
Features
- Classic Doodle Jump gameplay
- Developed using C++ and SFML
- Custom graphics and sound effects
Technologies Used
- C++
- SFML (Simple and Fast Multimedia Library)
Project Details
This project was developed as part of my second year Object-Oriented Programming module. The goal was to create a clone of a popular game using C++ and the SFML library. The game features classic Doodle Jump gameplay with powerups and different platform types.
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Checkout the GitHub Project Page